Royal Protector's Mods

Click on the mods below to learn more:
A collection of adjustments aimed at enhancing the vanilla game experience. Most tweaks focus on improvements to low-power items or abilities, while a few introduce more significant, yet balanced, changes to gameplay.
This mod provides a comprehensive overhaul of the Shadowdancer kit introduced by BeamDog. It reworks key features such as Hide in Plain Sight and Shadowstep, while introducing new abilities that enhance the kit's balance, power, and viability as a single-class option.
A collection of new items translated from other universes (games, movies, and other media) into the universe of Baldur's Gate. Every item is optional, and the mod offers a bunch of customization options, and the introduction of new weapon types: rapiers, estocs, shuriken, and kukris.
Introduces a selection of new consumables that provide various effects, such potions, oils to coat your weapons with, interesting remedial solutions to restore your party, new throwable consumables such as Alchemist's Fire, and powerful but expensive elixirs that confer lasting effects.
Adjusts which creatures are eligible for backstabbing and refines the mechanics of detecting invisibility. These changes aim to make the thief class, particularly in the Throne of Bhaal (ToB) expansion, more engaging and rewarding to play.